Four years ago, CreatingSTEAM was a concept and an experiment. We knew education had to change. Could education evolve to a new form of meaningful student engagement and exploration? Our hypothesis was that through immersive hands-on project-based experiential learning, education could motivate, inspire, and transform students into independent life-long learners.

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AuthorLaurie Carey

We started this journey over 19 months ago and here we are looking back on an amazing week called CreatingSTEAM, a five day experiential learning conference centered around STEAM careers.

Along the way we pivoted just a few times as any business getting started might do.  Each step in the journey created new relationships and new ideas that brought us closer to our vision.  That vision is to provide students, teachers and parents a look at what might be possible for a career in Science, Technology, Engineering, Arts, and Math (STEAM), and the 21st century workforce skills needed to be successful in these careers.